API
All methods, grouped by object. The guide pages show them in use.
Lync
| Call |
|
define(name, definitions) |
Creates a namespace. Returns the same table with each definition bound to it. |
packet(codec) |
An event one way. See Packets. |
query(request, reply) |
A request and its reply. See Queries. |
replicate(codec) |
Server owned records. See Sets. |
group() |
A membership set. See Groups. |
all |
Every client, as a recipient. |
except(target) |
Everyone but a player, a list, or a group. |
none |
The sentinel that clears an optional field in update. |
start() |
See Lifecycle. |
flush(name?, budget?) |
|
close() |
|
onLog(fn) |
The log listener. Returns a connection. |
console |
The built-in log listener that prints to the output. A connection. |
Packet
| Call |
Side |
|
:unreliable() |
declaration |
Delivery. |
:newest(hz?) |
declaration |
|
:timestamped() |
declaration |
|
:fireServer(payload) |
client |
|
:fireClient(to, payload) |
server |
|
:onServer(fn) |
server |
fn(payload, player, sent?) |
:onClient(fn) |
client |
fn(payload, sent?) |
:describe() |
either |
The schema as text. Two schemas with the same text are compatible. |
Query
| Call |
Side |
|
:request(value, timeout?) |
client |
Yields. Returns ok, reply, detail. |
:request(client, value, fn, timeout?) |
server |
fn(ok, reply, detail) on completion. |
:onServer(fn) |
server |
The single responder on the server. |
:onClient(fn) |
client |
The single responder on the client. |
:describe() |
either |
|
Set
| Call |
Side |
|
:keyBy(field) |
declaration |
Audiences split on field. |
:add(id, record) |
server |
|
:update(id, fields) |
server |
|
:remove(id) |
server |
|
:clear() |
server |
|
:audience(key, to) |
server |
Keyed sets only. |
:get(id) |
either |
The live record or nil. |
:size() |
either |
The count. Same as #set. |
:entries() |
either |
An iterator. Same as for id, record in set. |
:onAdded(fn) |
either |
fn(id, record) |
:onChanged(fn) |
either |
fn(id, record, old) |
:onRemoved(fn) |
either |
fn(id, cause) |
:describe() |
either |
|
Group
| Call |
|
:add(player) |
|
:remove(player) |
|
:has(player) |
|
:size() |
The count. Same as #group. |
:players() |
An iterator. Same as for _, player in group. |
:destroy() |
Empties and releases. Any later use throws. |
Connection
| Member |
|
.connected |
Whether it is still attached. |
:disconnect() |
Detaches the handler. Calling it more than once has no further effect. |